| Andra |
Effekt |
| Absorption |
-3 hit points per
enemy hit |
| Accuracy |
+13 dex |
| the
Ages |
Indestructible |
| Atrophy |
-1 to -5 dex |
| Balance |
faster hit
recovery |
| Bashing |
damages the
target's armor 8 to 24 AC per turn |
| the
Bat |
adds 3% damage to
your mana |
| the
Bear |
knocks target
back a square |
| Blood |
adds 5% of damage
done to HP |
| Brilliance |
+11 to +15 magic |
| Brittleness |
-26% to -75%
durability |
| Burning |
additional fire
arrow attack that does 1 to 16 fire damage |
| Carnage |
+14 to +16 damage |
| Corruption |
lose all of your
mana |
| Craftmanship |
+52% to +100%
durability |
| the
Crusaders |
50% of the
previous attack's damage is added to the next one |
| the
Dark |
-4 squares of
light |
| Deflection |
-4 damage |
| Dexterity |
+1 to +6 dex |
| the
Eagle |
+21 to +30 HP |
| Fire |
additional fire
arrow attack that does 1 to 6 fire damage |
| Flame |
additional fire
arrow attack that does 1 to 3 fire damage |
| the
Fool |
-7 magic |
| the
Fox |
+10 to +15 HP |
| Fragility |
Durability =
1 |
| the
Giants |
+16 to +18
strength |
| Gore |
+10 to +12 damage |
| Harmony |
fastest hit
recovery |
| Haste |
faster attack |
| Health |
-1 damage per
enemy attack |
| the
Heavens |
+12 to +15 to all
stats |
| the
Jackal |
-1 to -10 HP |
| the
Jaguar |
+18 to +20 HP |
| the
Leech |
3% of damage done
to life |
| Life |
-4 damage per
enemy attack |
| Light |
+2 squares light |
| Lightning |
additional
lightning arrow attack that does 1 to 10 fire
damage |
| the
Lion |
+55 HP |
| Magic |
+1 to +5 magic |
| of
Maiming |
+3 to +5 damage |
| the
Mammoth |
+61 to +80 HP |
| Many |
High Durability
(bows) |
| Might |
+6 to +10 str |
| the
Mind |
+6 to +10 magic |
| the
Moon |
+4 to +7 all
stats |
| the
Night |
-2 squares light |
| the
Pit |
-1 to -5 all
stats |
| Quality |
+1 to +2 damage |
| Radiance |
+4 squares of
light |
| Tears |
+1 damage per
enemy attack |
| the
Thief |
half damage from
traps |
| Thunder |
additional
lightning arrow attack that does 1 to 20 fire
damage |
| the
Tiger |
+45 to +50 HP |
| the
Titan |
+21 to +30 str |
| Trouble |
-6 to -10 all
stats |
| Osmosis |
-6 damage per
enemy attack |
| Pain |
+4 damage per
enemy attack |
| Paralysis |
-6 to -10 dex |
| Perfection |
+21 to +30 dex |
| Piercing |
each attack takes
2 to 6 AC from the target |
| Plenty |
High durability
(for bows) |
| Power |
+11 to +15 str |
| Precision |
+16 to +20 dex |
| Protection |
-2 damage per
enemy attack |
| Puncturing |
takes 4 to 12 AC
away from target per attack |
| Readiness |
faster attack |
| Shock |
additional
lightning arrow attack that does 1 to 6 fire
damage |
| Skill |
+6 to +10 dex |
| the
Sky |
+1 to +3 all
stats |
| Slaughter |
+17 to +20 damage |
| Slaying |
+17 to +20 damage |
| Sorcery |
+16 to +20 magic |
| Speed |
faster attack |
| Stability |
faster hit
recovery |
| the
Stars |
+8 to +11 all
stats |
| Sturdiness |
+26% to +50%
durability |
| Strength |
+1 to +5 str |
| Spikes |
1 to 10 damage to
the attacker, every attack |
| Swiftness |
attack |
| Thorns |
1 to 6 damage to
the attacker, every attack |
| the
Vampire |
6% of damage of
every attack added to mana |
| Vigor |
+16 to +20 vit |
| Vileness |
target does not
heal |
| Vitality |
+1 to +5 vit |
| the
Vulture |
-11 to -25 HP |
| Weakness |
-1 to -5 str |
| the
Whale |
+81 to +100 HP |
| Wizardy |
+21 to +30 magic |
| the
Wolf |
+30 to +40 HP |
| Zest |
+6 to +10 vit |
| the
Zodiac |
+16 to +20 all
stats |