Gipf
GIPF is a new and interesting game where the object is to capture the opponents pieces by
making a row of 4 of your own pieces, then you capture those pieces and those that extends the row. The player starts
with an empty board and 18 pieces in the reserve. On every move a player must add a piece (or a doublepiece
called Gipf-piece) from the reserve to the board. You start to add Gipf-pieces and when you have added a normal piece you are not allowed to add more Gipf-pieces. You loose when you can't make a new move or when your last Gipf-piece is captured.
Go to the GIPF homepage
Rules in swedish/regler på svenska
Är du intresserad av att spela Gipf så kontakta mig
| name | version | Levels | year | comment | Lang. | *ware | Web |
| GF1 | 1.03 | 8 | 1999 | a VERY good program but slow on higher levels | eng. | GNU ware | Homepage |
to be continued...
Tamsk
TAMSK is a very different game, in what other game do you use hour-glasses as playing-pieces? Both players start the game with 3 hour-glasses and 32 rings. On each turn you must move one of your hour-glasses and turn it over and
then you may put a ring in the space you just moved to, but each space has a limit. The more spaces you visit, the more rings you will be able to put down. But keep an eye on your hour-glasses, each one that runs out of time is lost and cannot move again, and if you can't move your hour-glasses you loose.
Scat's review on Tamsk
Zèrtz
ZÈRTZ is a great game for 2 players. You start with 37 empty round tiles arranged in a hexagon pattern and then there is 5 white, 7 grey and 9 black marbles in a pool that belongs to both players. Each turn you must capture marble(s) if possible or place one marble on the board and then remove a free tile. If you capture you are not allowed to remove a free tile. You win when you have captured either 3 white, 4 grey or 5 black marbles, or 2 marbles of each color. To capture you must jump with a marble over another marble (like in Checkers). Sounds easy? Not when you fully realize that both players play with the same marbles, and because the board gets smaller with almost every move,
Zertz strategy
Dvonn
Dvonn is a great game for 2 players. You start with an empty elongated hexagonal board.
First the players place 3 red Dvonn-pieces, and then they place their own pieces, one at each free space until the board is full, then the players start moving their pieces, one
step for each piece in the stack. It is the top-piece in a stack that shows
which player tbat is allowed to move it, you can place your own piece on an opponents.
All your pieces should remain in contact with a red Dvonn-piece, if some pieces doesn't
they are removed from the board. Play continues until both players can't do any moves, it will probably happen that you are forced to do "bad" moves in the end.
When the game is over you put all your stacks into one pile and the player
with the highest stack wins.
Did I mention it is a great game?
The page was updated march 2, 2002
The number of gipfers on this site:
2484