|
Make sure that the concentric texture and the environment map are applied to the subgroup
named TOP. A fractal noise image would work well as the environment map.
dial.zip |
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Mountain tops Blend A Frog Skin Blend B |
Attributes |
Mountain tops (alpha) |
Frog Skin |
Blend B |
|||
| Color: Filter: Reflect: |
255, 255, 184 30, 30, 30 0, 0, 0 |
Color: Filter: Reflect: Noise: |
0, 184, 4 255, 255, 255 0, 0, 0 Default |
Default | Color: Bump: Key: Reset: |
Yes No Filter 0, 0, 0 |
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Blend Init Jersey Ribbs Hard Wood Blend A Wrinkle Bump Blend B |
Attributes |
Jersey (alpha) |
Ribbs |
|||
| Color: Filter: Reflect: |
246, 221, 154 0, 0, 0 0, 0, 0 |
Color: Filter: Reflect: Treshold: Noise: |
0, 0, 0 255, 255, 255 0, 0, 0 0.56 Default |
Fract. colored: Color intensity: Bump adjust: Bump smooth: |
0.17 0 -0.49 0.65 |
Hard Wood |
Wrinkle Bump |
Blend B |
|||
| Wood color: Grain color: Size: Bump adjust: |
227, 177, 73 245, 210, 105 36, 1, 1 -0.10 |
Color 1: Color 2: Size: Bumpiness: Noise: |
239, 237, 234 222, 217, 211 2, 2, 2 0.27 Default |
Color: Bump: Key: Reset: |
Yes Yes Filter 0, 0, 0 |
Copyright ©1997 Ingvar Lybing