Why Windows sucks?

Windows 2000 source code
========================

/*
  TOP SECRET Microsoft Beta Code
  Project: Safari
  Projected release-date: Spring 2000
*/

#include "win31.h"
#include "win311.h"
#include "win95.h"
#include "win95OSR2.h"
#include "win98.h"
#include "win98SE.h"
#include "evenmore.h"
#include "oldstuff.h"
#include "billrulz.h"

#define INSTALL = HARD

char make_prog_look_big[1600000];
void main()
{
  while(!CRASHED)
  {
    display_copyright_message();
    display_bill_rules_message();
    do_nothing_loop();
    if (first_time_installation)
    {
      make_500_megabyte_swapfile();
      do_nothing_loop();
      totally_screw_up_HPFS_file_system();
      search_and_destroy_the_rest_of_OS/2();
	add_virus_string_to_any_other_OS_found();
      hang_system();
    }

    write_something(anything);
    display_copyright_message();
    do_nothing_loop();
    do_some_stuff();

    if (still_not_crashed)
    {
      display_copyright_message();
      do_nothing_loop();
      basically_run_windows_3.1();
	  add_all_useless_bits();
      do_nothing_loop();
      do_nothing_loop();
    }
  }

  if (detect_cache())
    disable_cache();

  if (fast_cpu())
  {
    set_wait_states(lots);
    set_mouse(speed, very_slow);
    set_mouse(action, jumpy);
    set_mouse(reaction, sometimes);
  }

  /* printf("Welcome to Windows 3.11"); */
  /* printf("Welcome to Windows 95"); */
  /* printf("Welcome to Windows 98"); */
     printf("Welcome to Windows 2000");
  if (system_ok())
    crash(to_dos_prompt);
  else
     system_memory = open("a:\swp0001.swp", O_CREATE);

  while(something)
  {
    sleep(5);
    get_user_input();
    sleep(5);
    act_on_user_input();
    sleep(5);
  }
  create_general_protection_fault();
   repeat_create_general_protection_fault();
   increase_level_of_protection_faults();
}

*/
 TOP SECRET Microsoft Windows 2000 Beta Code (Final: but don't acknowledge)
*/