A year and a half ago, we had much fun playing Need For
                      Speed - at that time the best car racing game we had ever
                      seen. Now, when we heard Electronic Arts had released the
                      sequel, Need For Speed II, we were naturally very excited.

                      Need For Speed II is not very different from its
                      predecessor - drive way cool sports cars in relatively
                      realistic environments. The graphics, music, cars, game
                      play etc. are much the same, but with many
                      improvements. Of course, there are completely new
                      tracks and cars. It's just the feeling in general that's similar
.......................

                      Some car racing games are released with very few cars,
                      tracks etc. It seems like some developers are trying to
                      save time and money this way. Fortunately, this is not the
                      case here. Although, we wouldn't mind if there were even
                      more, Need For Speed II has 6 (1 in the demo)
                      comparatively long and varied tracks and a good many
                      cars. However, it's not only the number of tracks and cars
                      that makes it last longer than many other car games. All
                      the options and things you can do also helps.

                      Details usually add to the atmosphere, and Need For
                      Speed II is no different. For example while driving by the
                      beach you hear sea gulls, and at the beach itself there are
                      pieces of timber here and there (which of course bumps
                      when you crash into them). Drive at the beach itself and
                      you can see the dust settles in the mirror. Well, all this is
                      getting kind of standard these days.

                      Both arcade and simulation modes are available. They're
                      not very different from each other, except that it's much
                      harder to steer in the simulation mode. Damaging the cars
                      are not possible in any mode (however, serious crashes
                      can be pretty cool to watch). Many other things can also
                      be configured - types of opponents, display, view point,
                      music and other traffic to name a few things. Multiplayer
                      modes are available (two can play on the same machine in
                      split screen mode).

                      The graphics are nice, but not perfect. There are a few
                      glitches - here and there it looks like parts of the scenery
                      are missing. Also, some places you can drive a bit outside
                      the road, but other places not. This gives the game a
                      somewhat unrealistic feeling. It doesn't hurt the game play
                      much, though. The music on the other hand is almost
                      perfect.

                      Haven't bought that MMX overdrive yet? Don't worry,
                      Need For Speed II's system requirements are not as
                      steep as many other games. Still, a fast system is good to
                      have if you want to play with all the details.

                      If you had fun with Need For Speed I, you'll have a good
                      time with this one, too. Haven't tried any of them? Well,
                      what are you waiting for?